The first public competition slot is Cell Arena.
This board shows the current competition schedule: Cell Arena opened Week 1, Territoria ran Week 2, Snake ran Week 3, and Tower Defence is the next official competition.
The first public competition slot is Cell Arena.
Territoria match rows remain available for history and claims.
The offline Snake tournament window has finished and stays archived.
The official run window opens on 29 May 2026 at 18:00 UTC.
Each week gets its own game, timing, and entry page.
New match details appear here when they are ready.
The first public competition week is fixed and named.
Extra matches run on 15 May 2026 at 10:00, 16:00, and 18:00 UTC.
The official offline tournament stays available in the archive.
The next public window is a 48-hour run weekend with Scout, Warfront, and Fortress tiers.
The launch sequence now covers the teaser, reveal, auction, team-token sale, Cell Arena, Territoria, Snake, and Tower Defence.
Countdown starts
Domains and week one revealed
1777777777 is the public Sodora auction moment on sodora.xyz
The public team-token sale opens next on colour-league.com.
Week 1 Cell Arena follows on the published local schedule.
Week 2 Territoria follows Cell Arena before the Snake and Tower Defence weeks.
Weeks 1 through 4 carry published game details. Past weeks stay attached to their archive pages.
Official Cell Arena prize match for Competition Week 1.
View week archiveA wallet can only represent one team per match.
Official Cell Arena prize match for Competition Week 1.
View week archiveA wallet can only represent one team per match.
Official Cell Arena prize match for Competition Week 1.
View week archiveA wallet can only represent one team per match.
Official Cell Arena prize match for Competition Week 1.
View week archiveA wallet can only represent one team per match.
Official Cell Arena prize match for Competition Week 1.
View week archiveA wallet can only represent one team per match.
Cancelled. This match is being treated as no-contest and will not publish rewards.
View week archiveA wallet can only represent one team per match.
Official Cell Arena prize match for Competition Week 1.
View week archiveA wallet can only represent one team per match.
Replacement Cell Arena prize match for Competition Week 1.
View week archiveA wallet can only represent one team per match.
Official Cell Arena prize match for Competition Week 1.
View week archiveA wallet can only represent one team per match.
Official Cell Arena prize match for Competition Week 1.
View week archiveA wallet can only represent one team per match.
Official Cell Arena prize match for Competition Week 1.
View week archiveA wallet can only represent one team per match.
Official Cell Arena prize match for Competition Week 1.
View week archiveA wallet can only represent one team per match.
Official Cell Arena prize match for Competition Week 1.
View week archiveA wallet can only represent one team per match.
Official Cell Arena prize match for Competition Week 1.
View week archiveA wallet can only represent one team per match.
Territoria takes Week 2 with 100-player territory-control matches, 777-team-token entry credits, optional single-match extra locked tokens, and prize pools that can grow with team-token sales and X follower targets. Warmup 2 carries a 100 USDC prize pool.
View week archiveA wallet can only represent one team per match.
Territoria takes Week 2 with 100-player territory-control matches, 777-team-token entry credits, optional single-match extra locked tokens, and prize pools that can grow with team-token sales and X follower targets. Warmup 3 carries a 100 USDC prize pool.
View week archiveA wallet can only represent one team per match.
An extra Territoria match added to the Week 2 schedule.
View week archiveA wallet can only represent one team per match.
Territoria takes Week 2 with 100-player territory-control matches, 777-team-token entry credits, optional single-match extra locked tokens, and prize pools that can grow with team-token sales and X follower targets. Main 1 carries a 100 USDC prize pool.
View week archiveA wallet can only represent one team per match.
Territoria takes Week 2 with 100-player territory-control matches, 777-team-token entry credits, optional single-match extra locked tokens, and prize pools that can grow with team-token sales and X follower targets. Main 2 carries a 100 USDC prize pool.
View week archiveA wallet can only represent one team per match.
An extra Territoria match added to the Week 2 schedule.
View week archiveA wallet can only represent one team per match.
An extra Territoria match added to the Week 2 schedule.
View week archiveA wallet can only represent one team per match.
An Asia-friendly official Territoria match for players joining from Korea, Japan, Indonesia, Hong Kong, and nearby regions.
View week archiveA wallet can only represent one team per match.
An Asia-friendly official Territoria match for players joining from Korea, Japan, Indonesia, Hong Kong, and nearby regions.
View week archiveA wallet can only represent one team per match.
An Asia-friendly official Territoria match for players joining from Korea, Japan, Indonesia, Hong Kong, and nearby regions.
View week archiveA wallet can only represent one team per match.
Territoria takes Week 2 with 100-player territory-control matches, 777-team-token entry credits, optional single-match extra locked tokens, and prize pools that can grow with team-token sales and X follower targets. Match 11 carries a 200 USDC prize pool.
View week archiveA wallet can only represent one team per match.
Single-player Snake tournament window against 99 bots. Players choose a 77, 777, or 7777 team-token entry tier; rank #1 matches are eligible for winner refund export, and prize standings track mass milestones, top-10 players, and team wins.
View week archiveA wallet can represent one team for the Snake offline attempt weekend.
Scout Siege official run tier. Entry is 77 team tokens. The tier prize pool starts at 10 USDC plus 0.77 USDC per official run in this tier. All official runs also feed the shared weekend team race through the configured tier weight.
View week archiveThis Tower Defence tier costs 77 team tokens per official run.
Warfront Siege official run tier. Entry is 234 team tokens. The tier prize pool starts at 100 USDC plus 2 USDC per official run in this tier. All official runs also feed the shared weekend team race through the configured tier weight.
View week archiveThis Tower Defence tier costs 234 team tokens per official run.
Fortress Siege official run tier. Entry is 777 team tokens. The tier prize pool starts at 1000 USDC. All official runs also feed the shared weekend team race through the configured tier weight.
View week archiveThis Tower Defence tier costs 777 team tokens per official run.
First-hit Snake offline bounties. One 77-token entry can win either Snake bounty, or both.
View week archiveA wallet can represent one team for the Snake offline attempt weekend.
First valid Fortress Siege run to complete wave 80 wins the Tower Defence bounty.
View week archiveThis Tower Defence tier costs 77 team tokens per official run.
First valid Territoria offline match to eliminate 20 bots wins the bounty.
View week archiveA wallet can only represent one team per match.
First valid Cell Arena offline match win within 200 seconds wins the bounty.
View week archiveA wallet can only represent one team per match.
First valid Cell Arena offline match win within 5 minutes with at least 20,000 final mass wins the bounty.
View week archiveA wallet can only represent one team per match.
First valid Snake offline run to eliminate every enemy within 14 minutes wins the bounty.
View week archiveA wallet can represent one team for the Snake offline attempt weekend.
First valid Fortress Siege run to clear round 30 in less than 13 minutes wins the bounty.
View week archiveThis Tower Defence tier costs 77 team tokens per official run.
First valid Fortress Siege run to clear round 50 in less than 22 minutes wins the bounty.
View week archiveThis Tower Defence tier costs 77 team tokens per official run.
First valid Cell Arena offline match win with exactly 7,777 final mass wins the bounty.
View week archiveA wallet can only represent one team per match.
First valid Territoria offline match with a score higher than 777,777 wins the bounty.
View week archiveA wallet can only represent one team per match.
First valid Territoria offline match with exactly 7,777 score and exactly 7 enemies cut wins the bounty.
View week archiveA wallet can only represent one team per match.
First valid Snake offline run win with exactly 7,777 final mass wins the bounty.
View week archiveA wallet can represent one team for the Snake offline attempt weekend.
The official competition for week 5 will be announced later in the rollout.
View week archivePosts with the public reveal.
This week is still TBA.
The game for this week appears when the week is announced.
The official competition for week 6 will be announced later in the rollout.
View week archivePosts with the public reveal.
This week is still TBA.
The game for this week appears when the week is announced.
The official competition for week 7 will be announced later in the rollout.
View week archivePosts with the public reveal.
This week is still TBA.
The game for this week appears when the week is announced.
The official competition for week 8 will be announced later in the rollout.
View week archivePosts with the public reveal.
This week is still TBA.
The game for this week appears when the week is announced.